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01.01-quick_start_in_3ds_max_2022
00:53
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01.02-using_the_exercise_files
03:57
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02.01-setting_preferences
04:20
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02.02-creating_and_transforming_objects
04:59
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02.03-viewport_navigation
04:34
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03.01-parametric_modeling_with_the_modifier_stack
04:46
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03.02-curve_modeling_with_shapes_and_splines
08:25
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03.03-polygon_mesh_modeling_with_editable_poly
05:42
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04.01-exploring_the_slate_material_editor
04:36
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04.02-mapping_uvw_coordinates
05:23
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04.03-creating_photometric_lights
07:25
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05.01-creating_a_physical_camera
07:03
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05.02-animating_with_auto_key_and_set_key
04:35
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05.03-editing_function_curves_in_the_curve_editor
05:58
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05.04-rendering_an_image_sequence
05:08
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06.01-next_steps
01:09